PyCon India Talk 2009: Game Programming in Pyglet

1 min read · Posted on: Sep 27, 2009 · Print this page

Thanks to everyone who enjoyed and commented on my talk today titled ‘Accelerate Your Game Development with Pyglet’. I am happy to see so much enthusiasm within the python community for game development. This was my first lightning talk (and the first one for the day as well) and though, I slightly overshot the timelimit, it was a great experience.

The talk was about creating a simple casual game using Pyglet called ‘FruitCatch’. The source code is really small and very readable. I also compared Pyglet with Pygame and why I prefer Pyglet (in certain situations:)). The demo showed the working game in the end.

You can download the game source code and presentation slides (PDF) here. I’ve shared this with the organisers as well, so it will be put up at the Pycon site as well

UPDATE: The video of the lightning talk is now available and has been added below:

UPDATE 2: Fruitcatch source code is on github now.

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Arun Ravindran

Arun is the author of "Django Design Patterns and Best Practices". Works as a Product Manager at Google. Avid open source enthusiast. Keen on Python. Loves to help people learn technology. Find out more about Arun on the about page.

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