Thanks to everyone who enjoyed and commented on my talk today titled ‘Accelerate Your Game Development with Pyglet’. I am happy to see so much enthusiasm within the python community for game development. This was my first lightning talk (and the first one for the day as well) and though, I slightly overshot the timelimit, it was a great experience.
The talk was about creating a simple casual game using Pyglet called ‘FruitCatch’. The source code is really small and very readable. I also compared Pyglet with Pygame and why I prefer Pyglet (in certain situations:)). The demo showed the working game in the end.
You can download the game source code and presentation slides (PDF) here. I’ve shared this with the organisers as well, so it will be put up at the Pycon site as well
UPDATE: The video of the lightning talk is now available and has been added below:
UPDATE 2: Fruitcatch source code is on github now.