Thanks to everyone who enjoyed and commented on my talk today titled ‘Accelerate Your Game Development with Pyglet’. I am happy to see so much enthusiasm within the python community for game development. This was my first lightning talk (and the first one for the day as well) and though, I slightly overshot the timelimit, it was a great experience.
The talk was about creating a simple casual game using Pyglet called ‘FruitCatch’. The source code is really small and very readable. I also compared Pyglet with Pygame and why I prefer Pyglet (in certain situations:)). The demo showed the working game in the end.
UPDATE: The video of the lightning talk is now available and has been added below:
UPDATE 2: Fruitcatch source code is on github now.